Cross Vector

Cross Vector

Submachine Gun.

Weapon Statistics

Damage
35
Range
40 m
Accuracy
1.22
Fire Rate
800 RPM
Magazine
30
Bleed Chance
5 %
Ammo Type
Headshot Multiplier
260 %
Misfire Chance
20 %
Detection Range
60 m
Weapon Length
77 cm
Building Dmg Mult
200 %
Dropped Ammo (bots)
18 - 25 rounds

Fire Modes

Single Burst Auto

Attachment Slots

Optics Muzzle Magazine Flashlight

Reload & Unjam Times

Full Reload: 2.92s
Tactical Reload: 2.60s
Unjam: 1.20s
Prone Full: 2.92s
Prone Tactical: 2.34s
Prone Unjam: 1.20s

Damage Falloff

Damage, Building Damage, and Headshot weapon damage at different ranges

Compatible Mods

Blueprint available

Blueprint
Items required for research
1

Blueprint Upgrades

Level upgrades available via blueprint

Level Upgrade Cost Buff
Bleeding +5%
Accuracy +20%
Damage +2
Armor Penetration +10%
Damage +5

Dismantling

Dismantling this item yields:

Station Recipe
Dismantling Bench

Dismantle Yield by Durability

Materials returned scale with the item's remaining durability (minimum 1 each).

Crafting Recipe

Can be crafted from:

Station Recipe
CNC Machine

Repair Recipe

Can be repaired with:

Station Recipe
Repair Bench

Repair Cost by Durability

Materials needed to repair scale with how damaged the item is.

Can Be Processed Into

Station Output Duration
Metal Planer 4s

Trading

Sell Price (Single)
$6,000

Quick Info

Category
Weapons
Subcategory
Submachine Guns
Stack Size
No
Durability
2200
Spawn
No
DLC
None

Found in Mission Rewards

Game Tip

Try to space out comfort items evenly to maintain the bonuses all over your base territory.