Greetings, Deadsiders! Today we're addressing one of the most popular questions: "When will Version 1.7 release?". Open testing is still ongoing, but we have some great news — the release date has been set. Deadside V1.7 will be launched for PC on December 9! Update 1.7 adds new large Points of Interest to the Mirny...
Hello Deadsiders! Steam Award nominations are here, and we just wanted to say a huge thank you to everyone in the Deadside community for your constant support. Your feedback, passion, and dedication are what keep this project moving forward every day. If you feel Deadside deserves a nomination this year, we’d be...
Hello Deadsiders! As playtesting continues of version 1.7 on the PTS, we have been able to begin working on new content while preparing V1.7 for release. Most of the features we will discuss today are still in a very early state, as we have just recently been able to begin work on them. Meaning as always with our WIP...
Today we begin our second procedural map playtest, this time with a new weapon! Now on the PTS is the Cross Vector, a new high tier submachine gun that many of you will likely recognize. Known for its low recoil and high rate of fire, it's a competent and dangerous weapon in the right hands. This test also includes...
Hello Deadsiders! Public testing of procedural maps begins now! As you may have seen from our recent WIP post and teasers, the team has been working on making a procedural map generator for Deadside. This system will quickly generate a completely unique map, allowing servers to have a lot of map and gameplay variety....
Hello Deadsiders! Now that the modkit has been fully released, the team has begun working on new content and features that we can talk about today. Some support for the modkit will continue, for example exposing more mechanics for modification, but the majority of the team has moved on to other endeavors. Before we...
Hello Deadsiders! A little over four weeks ago we released the Deadside Modkit, since then modded servers have started to appear and populate. We are already seeing some impressive mods, and wanted to showcase a couple to the community at large. In this short video, our Lead CM Loaf covers a very modded community...
Hello Deadsiders! On August 7th at 11:00AM CEST / 4:00AM CDT, we will begin to release version 1.6.1! We have just uploaded this version to the public test servers, so you can login and try it for yourself right now! This patch is primarily focused on fixing some bugs included in version 1.6, though it also comes with...
Hello Deadsiders! With the release of the modkit, we have created a few guides for new modders looking to get started! The modkit can be found here on the epic games store, you will need ~85GB of free storage space. We recommend to install on an SSD for best performance...
Hello Deadsiders! On July 31st at 11:00AM CEST, we will begin the release of version 1.6, and the Deadside Modkit! The release of the Modkit is a huge achievement for our team, making Deadside moddable was a technical challenge, and a substantial endeavor. But the effort was worth it, this modkit opens up many...