Hello Deadsiders! At 03:00pm CEST / 08:00am CDT we will release version 1.12! This seasonal update includes not only new event items but new weather conditions, vehicle features, and more that we will talk about in this post. This update will not come with any wipe, all of your progress will be maintained ⚠️During the...
Hello Deadsiders! Version 1.11 will be released later today at 12:00PM CEST / 5:00AM CDT! ⚠️Warning: Due to changes with vehicle mechanics we are forced to delete existing vehicles on release so that the update functions correctly Modders may need to update their mods in the 1.11 Modkit build for them to function This...
Hello Deadsiders! Today we begin the public testing of version 1.11! There are a lot of new mechanics and balance changes included in this update, your help in testing them is always valuable. Be sure to join our discord so that you can send your feedback and bug reports in the #pts-feedback channel. In this post we...
Hello Deadsiders! Today we have a handful of new features being worked on that we would like to show you today, many of them you can expect in the next update. As always with these posts nothing we will talk about today is final, so expect changes based on your feedback. Before we jump into the new content let's start...
Hello Deadsiders! Today at 3:00PM CEST/ 8AM CDT, we will begin rolling out Hotfix 1.10.1! This small patch fixes a bug in Version 1.10 that causes the client to crash when interacting with the research bench, and also includes other minor fixes ⚠️Warning: During the patch deployment, servers may be temporarily...
Hello Deadsiders! Tomorrow at 9AM CEST / 2AM CDT, we will begin the release of version 1.10! ⚠️Warning: During the patch deployment, servers may be temporarily unavailable. Game client update is required The Modkit will be rebuilt with the update. Mod authors should make sure to test and verify that their mods...
Hello Deadsiders! Tomorrow on June 2nd at 10AM CEST / 3AM CDT, we will release update 1.9.3. This is a technical patch that fixes bugs and brings changes to PvE servers. The maximum number of missions on official PvE servers has been increased. One more mission of each difficulty can now spawn. Work hasn’t finished on...
Hello Deadsiders! In the next few hours, we will begin rolling out Hotfix 1.9.2 for PC! The patch fixes an issue with blueprint progress being reset. Unfortunately, the progress of blueprints lost due to a bug cannot be restored. We apologize for the inconvenience. ⚠️Warning: During the patch deployment, servers may...
Hello Deadsiders! On May 7th at 11AM CEST / 4AM CDT we will release update 1.9.1! At the same time, we also plan to open 4 more PvE servers in Europe to reduce queue times. This balance patch is based directly on feedback from our community. We have been carefully listening to the concerns shared by our players, and...
Hello Deadsiders! In the next few hours, we will begin rolling out Hotfix 1.9.0.1 for PC! This is a small patch featuring important balance improvements based on community feedback In the latest game update, we emphasized survival mechanics. Based on your feedback, we may have gone a bit too far. Securing food and...